MOTIVATION
WHO
Ina-Marie Orawiec
The transdisciplinary and intergenerational PLANET2team is made up of people with expertise in architecture, structural engineering
urban planning, environmental engineering,
materials science, as well as communication and graphic design.
Together, as creators of ideas and designs, inventors of systems and forms, we regularly push the boundaries of conventional planning routines in order to initiate progressive developments and construct future-proof realities.
why
PLANET2 develops cross-sector upcycling projects and designs product-based economic cycles for the profitable reuse of used plastic nets.
The conversion of old plastic nets into economic solutions and sustainable use, e.g. as a climbing aid for façade greening, reduces material consumption in the construction industry and effectively supports climate adaptation in places with high building density and sealing.
In addition, the 2nd-life concepts enhance the properties of the nets, which are an obstacle to residue-free disposal: Plastic meshes are light and easy to hang, tear-resistant due to their material, durable, rot-resistant and UV-stable. This makes them an economical alternative to the energy and emission-intensive production of steel nets.
Investment is needed in the expansion of soil-saving, vertical green spaces in cities for cooling, air improvement, water retention, biodiversity and recreation.
By expanding the use of discarded and environmentally harmful plastic nets into green building applications, PLANET2 transforms the waste problem from the fishing, agricultural and construction industries into efficient, sustainable, economical applications for climate protection.
Responsible for the second largest consumption of materials and energy (Germany) as well as large amounts of waste, construction must become more sustainable. Cross-sector economic cycles play a major role here. By using plastic nets, PLANET2 draws attention to the value of resources in second or third use.
Lost fishing nets account for 30-50% of marine plastic (12.7 million tons per year). These „ghost nets“ cause long-term environmental damage. When recycling PP and PE-based mesh into granulate, they damage the sorting plants. Their thermal recycling releases toxic particles into the air we breathe.
The recovery and processing of the „ghost nets“ would be profitable and not just a donation-funded environmental project if their second-life use were possible, e.g. as ground-based urban greenery, enclosures, visual and weather protection. An additional effect: the illegal disposal of nets in the sea is no longer worthwhile.
Marcin Orawiec
WHAT & WHERE?
Saskia Schmidt
Building on the maxims of „Design for X“ (Upgrading), PLANET2 is working to help build a circular society. Develop innovative solutions to address the impact of waste and consumer behaviour on the planet. Provide creative answers to pressing energy issues. To identify bold, innovative solutions to combat the effects of climate change. Aachen, Niederrhein.
Radically improve the world we live in.
HOW
In our search for inspiration, we encounter the phenomena of our time with hopeful curiosity and the experience that cross-innovative collaboration results in projects that can solve man-made problems instead of creating new ones.
This does not happen for free and never for nothing.
Vicky Leonhardt
UN DEVELOPMENT GOALS
Selcen Fidan
- health and well-being
- industry, innovation and infrastructure
- sustainable cities and communities
- sustainable consumption and production
- climate protection measures
- life under water
- life on land
DEVELOPMENT
The resource-conserving use of materials, construction products and processes makes a significant contribution to climate justice and cannot be limited to individual sectors. The cross-sectoral linking of circular value creation is an important prerequisite for the success of the climate, construction, mobility and energy transition. The focus on The PLANET2 project can become an example of best practice and an initial spark for comparable, transdisciplinary projects based on scalable „Design for X“ business models.
Vilija Sviderskyte